Projects

Things I've built. Most involve simulation, space, or data talking to each other.

Work across visualisation, simulation, factory planning, digital twins, and robotics

Auto-generation of machinery based on UI parameters

A data-driven UE5 simulation tool that generates automated factory layouts by communicating with external Python backend engines via REST API.

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Digital TwinFactory PlanningSystems ArchitectureSimulationInterface3D Visualization
Immersive VR system for industrial environment exploration

Immersive VR system combining real-time interaction, AI-driven characters, and spatial exploration.

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vrunreal-enginemetahumanai-interactiondigital-factoryui
Square hero image of the robot digital twin system

A live 3D monitoring system that synchronizes physical welding robot joint data with a virtual Unreal Engine counterpart using IoT protocols, enabling remote supervision and anomaly detection.

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RoboticsDigital TwinIoT / MQTTKinematicsReal-time Data
Full cinematic festive greeting video

A creative B2B marketing video that leverages existing industrial CAD models, restyled with festive lighting and procedural environments to build corporate relationships.

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3D AnimationBlenderCinematicSet DressingPost-Production
Always in Sight documentation workflow demo

A Node-RED-based web application for real-time construction site documentation — linking floor plan uploads, on-site resource logging, 3D scanning, and VR review in one interface.

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Construction TechWeb ApplicationNode-REDDigital Documentation3D ScanningVR Prototype
Hero image for Sensing the Reiff

A sensor-based environmental monitoring prototype combining IoT hardware, ambient data logging, and a lightweight web questionnaire to study comfort and satisfaction inside the Reiff building.

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Sensor SystemEnvironment MonitoringIoTWeb InterfaceUser FeedbackBuilding Performance
A mobile 3D scan prepared as the basis for an interactive character

A Unity 6 WebGL experiment that turns a scanned character, a low-poly sci-fi scene, and custom pathfinding logic into a zero-install browser interaction.

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Unity 6BlenderC#NavMesh AIVercel
KUKA robot and completed rebar bridge assembly

A collaborative robotic-fabrication study that translated a parametric bridge system into a KUKA-assisted rebar assembly workflow.

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Robotic FabricationKUKAKUKA|prcGrasshopperParametric DesignDigital-to-Physical